Beginning Android 4 games development / Mario Zechner, Robert Green.
By: Zechner, Mario
.
Contributor(s): Green, Robert
.
Material type: 



Item type | Current location | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
![]() |
RGU Central Library General Stacks | 005.368 ZEC-B (Browse shelf) | Available | 62117 | ||
![]() |
RGU Central Library General Stacks | 005.368 ZEC-B (Browse shelf) | Available | 62118 | ||
![]() |
RGU Central Library General Stacks | 005.368 ZEC-B (Browse shelf) | Available | 62119 | ||
![]() |
RGU Central Library General Stacks | 005.368 ZEC-B (Browse shelf) | Available | 62120 | ||
![]() |
RGU Central Library General Stacks | 005.368 ZEC-B (Browse shelf) | Available | 62121 |
Includes index.
Android, the new kid on the block -- First steps with the Android SDK -- Game development 101 -- Android for game developers -- An Android game development framework -- Mr. Nom invades Android -- OpenGL ES : a gentle introduction -- 2D game programming tricks -- Super jumper : a 2D OpenGL ES game -- OpenGL ES : going 3D -- Programming tricks -- Droid invaders : the grand finale -- Publishing your game -- What's next?
There are no comments for this item.